Cluster Scrum Master Group (CSMG)

The Cluster Scrum Master Group, consists of the Cluster Scrum Masters of the Clusters and the Organization Scrum Master (OSM) The group is responsible for the processes, infrastructure and the cultural side of the product development process at the organizational level . The CSMG maintains the Organization Improvement Backlog to plan and implement improvement projects .…

Cluster Sync (Scrum-of-Scrums)

Cluster Sync (scrum-of-scrums) This event enables multiple Working Teams to communicate with each other in order to coordinate dependencies, disruptions, new findings and decisions, etc. with one another during ongoing work. The teams decide how often this is needed (e.g. daily or weekly). Depending on the context, there can be different types of Cluster Syncs,…

Cluster System Engineer (CSE)

With the Team System Engineer Group at the Cluster / system level,  the cluster System Engineer is responsible for the technology and architecture  within the product creation process.   The Cluster System Engineer, together with the Cluster Product Owner and the Cluster Scrum Master, form the management circle of the cluster . Together with the…

Cluster System Engineer Group (CSEG)

The Cluster System Engineer Group (CSEG) consists of the Cluster System Engineers of all Clusters in the Organization . At the organizational level, it corresponds to the role of the Working Team at the team level. Together with the Portfolio Architect , the Cluster System Engineer Group is responsible for the Technology and Architecture side…

Cluster

Each Cluster consists of several Teams and divides the Organization into related and consistent Value Streams. The Clusters are responsible for the various Systems, Applications and Products for specific Markets . Many different competencies are usually required for the implementation of extensive and complex systems. In order to work together on such a project, a…

Communities of Practice

Communities-of-Practice (CoP) are groups that deal with specific knowledge and experience topics. All employees have the opportunity to work in the self-organized CoPs within their “practice time” or training period. The P4 framework provides about 10% of the working time for this.   The Communities of Practices are about: Exchange of experience Training and personal…

Skills & Education

Skills & Education represent, in addition to the three main areas of Market & Business. Processes & Infrastructure, Technology & Architecture, a fourth orthogonal area in the P4 framework, which deals with the exchange of experience, learning and methods and tools of  special knowledge and experience practices. There can be a separate Community-of-Practice for each of these…

Inspectable Result

Each team organized within the P4 framework produces inspectable results, i.e. all team results can be checked for completeness and quality according to their acceptance criteria and the Definition of Done. The type of inspectable results can vary greatly depending on the type and responsibilities of the team. It is important that the team’s added…

Integrated System Sample (System increments)

System increments are partial or full integrations of system versions that are verified by internal or external tests and (depending on the degree of regulation) by user or market tests. System increments are often created at cluster level, i.e. by integrating sub-products from the various Teams in a Cluster. For the System increment, P4 has…

Internally provided Services

Internal services are the result of Service Teams.   Common attributes of Teams The minimum requirement for a Team result is that it can be inspected, ie it must be presented in a form that makes it assessable for the Stakeholders (e.g. users of the result). The Definition of Done for the respective results and…